I have finished my HTML5 refresher reading. I did skim past some sections, but I expected I’d do that…if those areas become important as tome point I’ll dig in deeper.
I have a copy of Programming 3D Applications with HTML5 and WebGL: 3D Animation and Visualization for Web Pages which looks pretty good. I am very excited about seeing what level of functionality can be implemented entirely in the browser. I don’t expect anything like full OpenGL (non ES) capability, but the fact that programmable shaders are supported (in fact required) is promising. My OpenGL ES book is still pending delivery (bought used, taking some time).
As I read through this, I’ll post any interesting thoughts along the way.