{"id":2437,"date":"2019-02-16T20:21:39","date_gmt":"2019-02-17T01:21:39","guid":{"rendered":"http:\/\/ninecrows.com\/career\/?p=2437"},"modified":"2019-02-16T22:41:21","modified_gmt":"2019-02-17T03:41:21","slug":"cluster-working-on-vive","status":"publish","type":"post","link":"https:\/\/ninecrows.com\/career\/2019\/02\/16\/cluster-working-on-vive\/","title":{"rendered":"Cluster working on Vive"},"content":{"rendered":"\n<p>I&#8217;ve got the current bits of Cluster-1 working on the Vive using directions from <a href=\"https:\/\/circuitstream.com\/htc-vive-tutorial-setup\/\">here<\/a>. Doesn&#8217;t do much yet, but nice to look at. I also need to figure out the &#8216;up&#8217; direction as the Vive version has the board overhead and the Daydream version has the board in front of the player. I want the initial camera to look down of the board with stars around your knees. Much more to do, but still moving on.<\/p>\n\n\n\n<p>I also want to make sure that the same project can be built for at least the three platforms&#8230;PC screen, Daydream and Vive&#8230;and probably cardboard from the same baseline.<\/p>\n\n\n\n<p>As things move forward it will become progressively more important to me that I am able to switch between my supported platforms without making serious changes to the base build.<\/p>\n\n\n\n<p>So far it appears that I can disable &#8216;VR&#8217; support and the Steam VR camera rig to get back to a flat monitor world on the PC side. Next I&#8217;ll need to try to integrate the Steam VR and DayDream pieces to find out if I can switch between those with equal facility. <\/p>\n\n\n\n<p>This approach still isn&#8217;t perfectly satisfying as in a more formal build environment, the Unity UI would be needed to switch between building plain PC mode output and PC VR output. I expect that as this is targeted partly at commercial applications there must be a way to run a build server that emits  packages for a full range of targets without human intervention. Stay tuned and we may dig that out at some point&#8230;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I&#8217;ve got the current bits of Cluster-1 working on the Vive using directions from here. Doesn&#8217;t do much yet, but nice to look at. I also need to figure out the &#8216;up&#8217; direction as the Vive version has the board overhead and the Daydream version has the board in front of the player. I want &hellip; <a href=\"https:\/\/ninecrows.com\/career\/2019\/02\/16\/cluster-working-on-vive\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Cluster working on Vive<\/span> <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false},"version":2}},"categories":[2,22,74],"tags":[],"class_list":["post-2437","post","type-post","status-publish","format-standard","hentry","category-projects","category-sandbox","category-unity"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p7F2Qc-Dj","jetpack-related-posts":[],"jetpack_likes_enabled":true,"_links":{"self":[{"href":"https:\/\/ninecrows.com\/career\/wp-json\/wp\/v2\/posts\/2437"}],"collection":[{"href":"https:\/\/ninecrows.com\/career\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/ninecrows.com\/career\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/ninecrows.com\/career\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/ninecrows.com\/career\/wp-json\/wp\/v2\/comments?post=2437"}],"version-history":[{"count":2,"href":"https:\/\/ninecrows.com\/career\/wp-json\/wp\/v2\/posts\/2437\/revisions"}],"predecessor-version":[{"id":2439,"href":"https:\/\/ninecrows.com\/career\/wp-json\/wp\/v2\/posts\/2437\/revisions\/2439"}],"wp:attachment":[{"href":"https:\/\/ninecrows.com\/career\/wp-json\/wp\/v2\/media?parent=2437"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/ninecrows.com\/career\/wp-json\/wp\/v2\/categories?post=2437"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/ninecrows.com\/career\/wp-json\/wp\/v2\/tags?post=2437"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}