Game of life
Thinking that a VR game of life implementation might be fun and relatively straightforward. Perhaps on a sphere would be even more interesting…closed universe.
Also wondering whether a three dimensional version could be jugged together.
More of a fun toy than a real game, but perhaps fun to play with.
Need to think about how to map the quantized grid from a flat version into spherical layouts. Might make sense to do something with continuous placement with volumetric cells that bump aside any too close and attract cells that are near enough to aggregate. Would be similar but a bit different.
Playing with a setup where masses could be placed in three dimensional space and then items released and run the simulation forward.
Could be fun to play with looking at the orbital mechanics issues .
Could move forward to a game where orbital combat is run through. Place vessels with real-ish engines and weapons. Implement UI and interaction to manage motion and allow planning and execution of maneuvers .