Playing with WPF Canvas

I need to put together some 2D-ish editing tools for some home project work I’m doing.

I’m still working my way through WPF panels and controls so that seems like a good place to go with this.

Tonight I’m probably just going to try to get some basic mouse controlled drawing going in this thing. A throw-away toy program with some limited functionality to get familiar with the functions here.

In the end I may very well look at using 3D functions (and perhaps not WPF) to make this happen. Being able to do full renders would allow for some nice effects but if the 2D WPF functions are click enough I may make do.

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