Getting Back to PHP Work for Cluster

Since vacation I’ve been pretty busy working on photo post processing and around the yard.

At this point I’m going to be trying to get back to building a back-end for the unity based cluster game that runs in PHP on my web hosting (initial work on local sandbox PHP instances of course).

I think I’m going to try using Visual Studio Code with PHP Extensions to get this started. I’ve done a little PHP coding in the past, but this looks likely to be far more involved than any of that.

I’d like to get a TLS cert on my site before going live with this, but it appears that my hosting may not support free TLS or similar cert installs and I’m not happy adding the annual renewal cost for a cert to my site at this point so stay tuned. I’ll probably try hitting GoDaddy support some evening soon to see what they can tell me.

First steps will be getting a simple RESTful interface defined and then laying out some simple SQL schema to provide the back-end. If I can get that working, I’ll look at extensions necessary to provide the full back-end to the game as a whole. Not looking for commercial quality here, just something sufficient to allow multi-player turn based gaming.

Looking at InfoSec Stuff a Bit

Information security with a software hardening focus has been coming up a bit lately. Picked up a Engineering Trustworthy Systems over the week end as a refresher along with digging out my copy of Cryptography Engineering by Bruce Schneier to re-read.

This stuff is more about system architecture and design than it is about algorithms and coding so these books should be a good touchstone. Coding standards and use of standard algorithms and protocols can cover the fine grained issues. The larger scale issues tend to be less well attended to and more prone to providing openings to the bad guys.