Cool rundown of some of the transition from stop motion to CGI. In particular I had never considered that motion blur would be an issue with the believability of stop motion sequences. Makes sense after hearing the description though.
It is pretty amazing how far and fast this technology has moved. I’m wondering what will happen now with VR/AR as they seem to have the potential to follow the same curves. Back end them through something like AWS or a direct peer to peer link and you should be able to look at building multi-person immersive environments. Add in voice recognition to replace keyboard entry. Use either multiple camera views of the participants or limb sensors and you should be able to make it amazingly real.